Far Cry Primal (For Pc) Review

trò chơi Info
Platkhung Win, PS4, Xbox One
Publisher Ubisoft
Developer Ubisoft Montreal
Release Date Mar 1, 2016

I can"t rethành viên the last time I would have sầu described a Ubisoft open-world game as "audacious." The first Assassin"s Creed game, certainly, but since then the series has evolved more than it has been revolutionized. Even Watch Dogs, certainly the biggest departure in recent years, felt lượt thích a craven way of repurposing the standards of this publisher-specific subgenre inkhổng lồ the most predictable environment possible.

Bạn đang xem: Far cry primal (for pc) review

But "audacious" is exactly the word for Far Cry Primal, which tears the franchise down lớn the barest of bones và builds upon those fossils in some new, frequently satisfying and occasionally frustrating ways.

Far Cry Primal is mix in 10,000 B.C. The following should be obvious khổng lồ you even without a degree in anthropology, but in the interest of clarity, here is what you will not find in the game: guns; vehicles; rocket launchers; hang gliders; a witty villain; a single word of un-subtitled dialogue.

"audacious" is exactly the word for Far Cry Primal

If someone slid this danh sách across the table to lớn you and said, "Oh, & it"s a Far Cry game," you"d probably think they were having a bit of fun at your expense. For the first few hours, I kept waiting for Ubisoft Montreal to lớn find some dễ thương workarounds for the strictures of the game"s setting. A magic machine gun that shoots bone fragments? A homing slingshot?

I waited in vain. In the first hour of the game, my main weapons were a club, a bow và a spear. Twenty-five sầu hours later as I headed inkhổng lồ the final confrontation with Ull, the Udam chieftain making life hard on my fellow Wenja, my main weapons were a better club, a better bow & a better spear.

This is a Far Cry game in the sense that players must scour a diverse world for resources, conquer enemy bases with a blover of stealth và more ostentatious tactics, và unite a people against a common foe through their actions. But the way it expresses these ideas is an enormous departure, the extent of which is hard khổng lồ overstate.


Hunting, relegated to side quests in the past few Far Cry games, shares the stage equally with human-on-human action in Primal. As Takkar, de facto leader of the Wenja people, players must rebuild their village and tăng cấp their weapons with a steady supply of animal skins harvested from increasingly exotic & deadly creatures. Gathering is just as important as hunting; rare trees and rocks are required for most big upgrades, and a variety of plants are needed lớn create boosts for Takkar"s strength, speed và fire resistance.

Taking down enemy camps can produce a new fast travel location, but the real reward is in a slight increase to lớn the population of Takkar"s village. The Wenja have sầu been scattered from their trang chính by invading tribes, & Takkar is charged with rescuing them & bringing them home. Hosting more villagers translates khổng lồ a slight experience boost &, crucially, an increase in skins and other resources being harvested by your people.

Xem thêm: Cách Cập Nhật Phần Mềm Mới Cho Điện Thoại Oppo, Cập Nhật Phần Mềm Trên Điện Thoại


*
*
*
*
pets can be overzealous

Some of Primal"s changes haven"t been honed lớn the laser-sharp edge of Far Cry"s more established mechanics. For example: The ability to lớn take down unaware enemies with a single button press returns, but chains of takedowns are often frustratingly sabotaged by overzealous pets, which cost me quite a few experience points.

There"s also a bit of all-but-expected open-world instability (I fell inside rocks on two separate occasions, forcing me khổng lồ fast-travel to lớn escape, for instance). Animal AI produces some amazing organic moments that make the world feel vital và alive sầu — seeing a pack of wolves chasing deer or goats is not uncomtháng — but when beasts behave sầu more erratically, Oros feels more lượt thích a broken Disneyl& ride than an untamed wilderness.

Appropriately, Primal is a game that leans into Far Cry"s basest lizard-brain pleasures. You"re getting constant dopamine hits from finding the next sapling/animal skin/cool roông chồng that will let you become just a smidren less killable. At the same time, it eschews the trademark sardonic humor, charismatic cast and moral dilemmas that have turned the franchise into the closest thing we have sầu to the thinking person"s open-world shooter.


This comes at a cost. The (perhaps chronologically appropriate) laông xã of richly detailed characters meant that I was never particularly engaged in Primal"s threadbare narrative sầu. The lachồng of mechanical diversity led lớn a sameness that turned most single-player missions inlớn something of a chore.


Wrap Up: Far Cry Primal"s laông xã of distractions keeps it exciting

But something about the utilitarian nature of Far Cry Primal clicked with me, beyond my own magpie-esque affinity for picking up every scrap of flint and animal fat dotting the landscape. By removing some of the more ostentatious tics from the franchise, Ubisoft has also removed many of the distractions from the beautiful, brutal l& it has created for players to lớn explore. This leads lớn the most immersive world in the Far Cry series, and one that didn"t bore for a moment of the hours I spent attempting khổng lồ tame it.I don"t want every Far Cry game from here on to lớn trade bullets for arrows, motorcycles for tigers, but Primal is an invigorating example of how to lớn reimagine a tired franchise while keeping its soul intact.

Far Cry Primal was reviewed using a final "retail" PlayStation 4 tải về code provided by Ubisoft. You can find additional information about loveforht.net"s ethics policy here.